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  1. #31
    Gooch F The Simulacra's Avatar
    Join Date: 2009-08-28
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    Hexxagon Champion!
    I'm in favor of anything that slows Gir down
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  2. #32
    G War is Hell's Avatar
    Join Date: 2010-01-09
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    Second that lol
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  3. #33
    Gooch Forever! Roachy's Avatar
    Join Date: 2006-03-31
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    Steam ID: goochroachy
    I'm sure Rufio understand ticks a bit better than I do, but iron sights and scoping... that's mostly client-side. At least, the animations are. However if you're noticing that its taking longer for the animation to even start, then yeah, it makes sense that the tickrate would be at least partially responsible for that.
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  4. #34
    Goober Raster's Avatar
    Join Date: 2009-04-01
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    There is one big downside with low tick servers - whenever you are about to shoot, sometimes it just won't, and you get killed. All that because the server didn't feel like registering your shot at that moment in time =( Same goes for registering the actual shots (the guy may be covered in blood, which is the lient side of what we see, but the server says otherwise and in the end he didn't get hit once.)

  5. #35
    Goo
    Join Date: 2007-09-17
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    Quote
    Originally Posted by Raster
    View Post
    There is one big downside with low tick servers - whenever you are about to shoot, sometimes it just won't, and you get killed. All that because the server didn't feel like registering your shot at that moment in time =( Same goes for registering the actual shots (the guy may be covered in blood, which is the lient side of what we see, but the server says otherwise and in the end he didn't get hit once.)

    yep raster, i noticed that as well. kinda sucks for me cuz I usually do a "snapshot" with my rifle and move on to the next target right away but because of the 33 ticks, i guess i was too fast and the shots didnt register... hence... dead anti :P

  6. #36
    Goober Raster's Avatar
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    Question regarding the old server:
    I see it pop every time in the morning till around 12 EST. I decided to check it out and it seams to work fine, not strange lag or stability issues (might need to test it with more people on). Does that mean we will be getting the old server back? 66 tick really makes a big difference.

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